Big Time Generates over $100M in Revenue since Preseason

Big Time Generates over $100M in Revenue since Preseason
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Austin, United States, March 28th, 2024, Chainwire
Innovative game developer Big Time Studios announces that its highly anticipated free-to-play multiplayer action/MMO RPG Big Time, has generated $100M in revenue. According to the team, players transacted a total volume of over $230M, without selling a single token.
“Success in Web3 gaming hinges on creating compelling experiences with a player-focused economy at its core,” said Ari Meilich, CEO of Big Time Studios
Big Time combines the intense combat and dynamic gameplay of action RPGs like Diablo with the vast, explorative realms of MMOs like World of Warcraft. Players are time travelers, plucked from the dying embers of the cosmos to join the ultimate crusade for mankind’s survival. The fabric of reality is tearing apart, and the epochs of history are colliding. Players fight to preserve the human legacy, in all its beauty and folly.  
Players engage in hard-fought battles through procedurally generated dungeon

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We współpracy z: https://cryptodaily.co.uk/2024/03/big-time-generates-over-100m-in-revenue-since-preseason

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